
Fixed a problem where the color bar disappeared after resizing the window in certain ways. Fixed some crashes and problems with the Remap command of palette colors. Maybe if Krita’s developpers team was much bigger this kind of functionally will be implemented, but for what I currently see and understand, it’s a very small team, focused to try to fix bugs and improve existing functionalities.Īdding new functionalities take time, and then, there’s a choice to do, and the current choice is mainly to improve traditional painting tools. Backported some features from v1.3: Full screen mode, redraw window immediately on live resizing, better handling of OS events. So, for me, without trying to code anything, I have so many question about how the functionality have to be implemented that’s already complex…Īnd maybe one would like to see the function implemented like this, and another one like that… Do we consider that we can paint on any repeated tile or only on a main tile? When you paint outside the main tile, what happen?.On which layer the ‘tiling’ should be applied? All layer ? Only the current paint layer? Only on a new implemented layer type like ‘tile layer’ ? What happen for transformation layer, group layer, mask layers, …?.
Aseprite mirror mode how to#
Like you have 3.125 tiles or 0.45 tiles? How to ensure what user is asking is consistent or not and which rule to apply if not?


It doesn’t have to be completely rewritten… Just paste a tile every X pixels, it’s extremely easy, what are you all talking about, stop taking people for idiots.
