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- Brothers in arms road to hill 30 pc vs console trial#
- Brothers in arms road to hill 30 pc vs console series#
The most notable feature of these firefights is the A.I.
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The majority of the game is not spent staring at cut-scenes, thankfully, which means that players will spend most of their time playing through incredibly deep strategic battles. Call of Duty on the PC (definitely not Finest Hour for consoles!) and now Brothers in Arms are the only successful attempts that come to mind. However simple that may sound, it is a balance that most WWII shooters – and most other modern videogames with a story to tell – still have not gotten the hang of. The tale is told through heart-wrenching cut-scenes that maintain an impressive balance between strong, emotional storytelling and concise presentation, keeping the player stuck to the action.
Brothers in arms road to hill 30 pc vs console trial#
Matt Baker as he struggles through a week-long trial to regroup with his squad mates and make his way through Normandy. Enter the story of real-life soldier Sgt.
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While the gameplay rarely oversteps its boundaries as a videogame, the narrative is quite literally ripped directly from the war itself. Brothers in Arms: Road to Hill 30, despite its slightly lame subtitle, is the game to change the tide after countless waves of garbage.īrothers in Arms starts its winning formula with an obvious factor: realism. It's time we ask them to max chain every Ikaruga stage and complete Gunstar Heroes without losing a single life, and see what they would think of us after that.) Finally, a console release will change this monotony, and the deserved stereotype tied around the necks of WWII shooters may be removed. (These developers are clearly not giving console fans enough credit for their gameplay mettle. Even console franchises that stood parallel to passable and even great PC counterparts have traditionally suffered a severe downgrade in almost all regards, as evidenced by the two aforementioned WWII games, which both have had great PC releases and sub-standard console versions. The double-you double-you two shooter genre went stale half a decade ago and has show rare signs of recovery outside the PC gaming world. No, not just "quality." Phenomenal is a more accurate term to describe the feeling of the pure shock I felt after picking up my Dual Shock 2 and bracing myself for yet another Medal of Honor: Rising Sun or Call of Duty: Finest Hour or … you get the picture. There are a few surprises yet to come, including one that just may have frozen Satan to his toilet seat.Ī quality World War II first-person shooter for Xbox and Playstation 2 has been released.
Brothers in arms road to hill 30 pc vs console series#
Since when do we see games releasing in January like Resident Evil 4 bringing incredibly evolutionary changes to a genre? Since when does a nearly irrelevant series like Tekken make a glorious return to form, following up what many fans considered the worst fighting game sequel of all time? Since when does a late March release like God of War come out of left field and steal the hearts of reviewers across the board?Īs far as the current generation of consoles goes, 2005 has shown the best first quarter release schedule yet. And while that may monetarily hold true to some extent, the bottom line for gamers is more robust releases earlier in the year than ever before. Let me eat my own words here I was originally convinced that the release of those two games was mostly to the detriment of the industry, leaving little room for other releases to have a piece of the pie. Thanks to the near-simultaneous releases of Halo 2 and Grand Theft Auto: San Andreas during this past holiday season, the AAA period has lasted a lot longer than ever before.
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